This is Bakscratch's first map for Team Fortress 2. It is very simple and also small but has some op...
Recreation of Saffron City from Pokemon Fire Red/Leaf Green.
*Capture points on (2,4,6,8,...
Scout/Spy friendly KotH: Spy - large amount of escape routes and a few darker spots to hide. Scout -...
This is a small trading map used for Spycrabbing, Heavy Boxing, and Trading *duh*
A KOTH-based map themed around the medieval times! Perfect for supporting roles as well as full-frontal assaults, this map was created by one of our awesome crew members!
A very intricate 5-point Control Point map set high up in the trees. Keep heading between lower and higher ground to complete your objective, and whatever you do, don't fall down!
v1.0 - Current map issues: irregular lighting (surfaces turn black when looking around), additional instance of map environment in the 3D skybox, possible addition of more signs to lead the way to control points. Also cannot compile the map with normal settings, no lighting is rendered if done this way.
If anyone knows about these issues and would like to help fix them, feel free to let us know! Hopefully these issues do not deter you from enjoying this great piece of work from one of our superstars!
This map is part of a school project and i now need beta testers and feedback.
Currently the only game mode is Control points but i have plans to add more games and expand the map. Planed modes are MvM, Territory control, Attack & Defend, Capture the flag, maybe arena and king of the hill.
A Payload Donkey Kong Map for TF2. Jesus Christ this 75 word minimum is annoying as shit. Jesus Christ this 75 word minimum is annoying as shit. Jesus Christ this 75 word minimum is annoying as shit. Jesus Christ this 75 word minimum is annoying as shit.
An KotH map set in an Egyptian tomb, if you may have guessed. An KotH map set in an Egyptian tomb, if you may have guessed.
Pl_borneo is set in secret facilites in the jungles of Borneo. The map is a single stage payload map with 4 areas of battle.
The whole map took 9 months to develop, 1 for planning, 3 for playtesting an undetailed version, and the rest for detailing. Many custom textures and models had to be created for the jungle theme. It was really tedious work making all the foliage but I hope it was worth it. Hope you enjoy the map!
It's Harmony, Harmony, Oh Love... but in TF2.
NOTE: It's currently broken in multiplayer; the stage stutters. I'm aware of this and working on it. Apologies.
A special delivery map on a minecraft world ! For all minecraft players...
I created this map for my server, but you can use it on your own!
IP of my Minecraft maps server : 126.96.36.199:27015
A small map on a minecraft world ! For all minecraft players... I created this map for my server, but you can use it on your own!
Nether : I have created the nether for a server event, to access to the nether you need to spawn monoculus and take the teleporters...
IP of the server : 188.8.131.52:27015
It has been updated :3, Not such a massive update but i decided to refresh the map. Took me 64 H (-2H due to brakes) so 62H of work.
Relieve the old gaming days of TFC Badlands with this convertion of TF2 Badlands to a CTF!
- 5 CP are removed
-Removal of spawn points from the spawns when you had the middle and 2nd-to-last cap points.
-Middle-of-map (train area) spawn rooms are now enterable and contain a resupply locker.
-Cap point platforms removed.
Thanks to DanielAwesomo for the awesome scattergun skin! The skin can be found on the website, just look for Lever Rifle or DanielAwesomo!
An alpine themed Payload map with rollforward, rollback, and dynamic gate elements. BLU must assault RED's base to uncover their hidden explosive stockpile and disable it.
CP 1 and 2 both have gates that BLU must destroy when they cap the point in order to proceed.
This is the Minecraft map seen on the TF2 blog. Thanks to everyone who showed their support over the last couple of months. Without the playtesters and server hosts, this wouldn't have been possible!
Boundary is a single stage payload map in the same vein as Badwater, but with a snow theme.
Special thanks to Rexy for the custom explosion, Tyker for the snow cart model, and FLSH for the Knifeback Mountain poster.
Warpath is a 5 capture point map that could be one of the most balanced maps of all time. Valve really made a gem for TFC when it comes to this map. This map represents just that, a classic.
Description: Control Point (CP's) map with 5 CP's where you play as a miniature soldier on a battlefiled that is based on a bedroom and hallway. Fixed.
Hey, thanks for taking a look at this.
I wanted to try some new stuff when it comes to gameplay. I feel that this map accomplishes what I set out to do. It's somewhat small, but that increases how fast-paced it is. There are also many different pathways to take; lots of things to hide behind. Because of this, it keeps you on your feet. Everyone can come from everywhere.
I do not plan on texturing this map. I'm lazy and bad at that anyway. That said, there are a few errors that I do know about. A few textures are misaligned and there are a number of lighting issues.
But! Like I said, I'm going for gameplay. So, if you see or run into anything that affects that, please let me know. ~Thanks!